North Peak Digital
A small studio for Apple apps and the sites around them. Five products are live on the App Store. We take the same path with clients, from the first sketch to launch.
Each one started as a specific problem: a Saturday kickoff, a bare fridge, a late gift, a quiet holiday room.
Built around your team and the next kickoff. Preview the matchup, follow live play, and keep the score hidden until you are ready.
Photograph the fridge or the pantry. The app names the ingredients and writes a recipe from what is already there.
A live card game for up to six people. There are no turns. The fastest player takes the pile.
When the present is still in transit, send a finished card instead of an excuse. Styled, written, and ready to share in about a minute.
A living room that looks like December. More than 250 scenes in 4K, with snow you can tune and your own music underneath.
Eight live Halloween scenes rendered in real time. A haunted hearth, a witch's cauldron, a scarecrow who won't stay put, each with its own sound and surprises.
We take a small number of projects and stay through the App Store release. You get a product, a site, and a listing that can stand on their own.
Swift and SwiftUI for iPhone, iPad, and Apple TV. The same stack behind The Tape, Polar Pounce, and Christmas Ambience 4K.
A clear product page: what it does, who it is for, and a straight path to the App Store. Support and privacy included.
Features with a result someone can use: name the food in a photo, write a gift card, or answer a question about the product.
Screenshots, metadata, privacy, and submission. We do not hand you a build and disappear before review.
We narrow the idea to the version worth building first.
Design and engineering happen together, on device, not in a deck.
App Store, website, and a way for people to reach you after launch.
A short note is enough. What it is, who it is for, and when you want it live.
Start a project